8.11.2018

Spokkz - social ecosystem of cinema and television

Good afternoon friends!


The entertainment market is one of the largest sectors of the world economy. Almost every country in the world has its own entertainment industry or a large number of admirers of films and music created by other countries. In the United States Hollywood dominates, in Asia there are many regional industries such as Bollywood, China, Korea, Japan, Thailand, Indonesia and many other industries of the entertainment industry. According to some estimates, the entertainment industry Global and Media Entertainment in 2017 had a turnover of more than 2 trillion US dollars.


Despite the size of the industry, the nature of creation and funding of content remains traditional.
There are five main problems that this traditional industrial model faces:
Those who have a good idea or scenario, reach a number of large producers, who, in turn, finance the creation of films independently or through syndicates of investors. This approach is similar to other forms of content, such as sports, eGames ...
After the content is created, it is either sold or transferred after production to the cinema, TV channels and other distributors. This represents a significant risk to manufacturers, as they must finance the creation of content until it is shown to viewers, and do not know if they will be able to cover their production costs.
Content creators are increasingly losing the ability to optimize their income, how they are forced to attract a network of cinemas, managers and producers as intermediaries ... Thus, producers lose a huge share of revenue.
On the other hand, viewers are not rewarded for their actions to assess the quality of content. Data provided by viewers, such as reviews, ratings and other forms of comments, are very valuable, but they are in no way appreciated. In fact, on platforms such as YouTube, viewers have become a commodity, and advertisers are provided with tools for targeting preferences.
Advertisers can not measure their effectiveness in reaching their audience. Digital advertising is becoming increasingly complex, with the growth of the share of third-party partner networks, advertisers pay for advertising, but this effectiveness and measurements are becoming more blurred and less reliable. In general, the method of access to financing to create content and monetize this content has not changed much since it was a hundred years ago. Media business and intermediaries control the creation and distribution of content, and customers are forced to pay much more for content.

More about the Spokkz project 


The Spuul project was launched in 2012 and has since become one of the most innovative video platforms: Video On Demand (VOD) in the world. Spuul has more than 60 million users and more than 4 million commercial customers by the end of March 2018 and is the first platform that allows users and customers to download and view offline content. In December 2017, Spuul was acquired by Vision Asia, a leading provider of Pay Television services in Australia and New Zealand.

Video review of the project:



After the acquisition, Spuul, combining VOD and Pay TV, was introduced to the market for innovative Hybrid TV products that combine the best paid TV and VOD content called "Spuul +". This new innovative hybrid product currently has over 180 line channels and over 1000 movies, giving users and customers the ability to watch or record their favorite content on any digital device they need.

The application can be downloaded here:
https://play.google.com/store/apps/details?id=com.spuul.android&hl=en



Since its launch, Spuul has focused on providing Indian Premium streaming content to viewers around the world. Now, as part of the expansion beyond Indian content, Spuul plans to provide content in other major Asian languages. The language, with the exception of English, will include Korean, Japanese, Spanish, Indonesian, Thai, Filipino and others. Currently, Spuul adds more than a million users every month at an increasing pace, and by the end of December 2019, Spuul is targeting a community of more than 80 million viewers.

Ambisi Spuul always provides high-quality streaming content at affordable prices, especially in emerging markets. The Spuul platform allows viewers to subscribe to all media content libraries. For example, viewers can subscribe to packages during the year, month, week, three days or even one day. This new approach has shown that Spuul is moving in the right direction, and today it has more than 60 million viewers and more than 4 million customers.


Expanding in various language content, Spuul hopes to expand faster and will definitely be able to compete with Netflix, Amazon and iFlix as high-quality content other than English. Shareholders Spuul invested 10 million US dollars to create businesses to date, and for 2018 gross revenue Spuul is estimated at about 14 million US dollars.

Spuul intends to create digital wallets for all 60 million users. This will allow the Spuul community to become the largest community in the world when it starts working.
Spuul will conduct training and support its community. providing knowledge and methods for profitable investment and review of new tokens.
Today, the Spuul ecosystem already has a secure purse purse that allows users to replenish and receive transfers from others. Customers use it to make 1.8 million transactions every month in 15 currencies.
The Spokkz project will support blocking so that wallets accept tokens based on ERC20, such as SPOKKZ.


Project road map





Selling tokens, ICO

Spuul issues its own internal currency of the platform in the form of SPOKKZ tokens.
The SPOKKZ tokens will go on sale at the main stage of the ICO from September 15, 2018 to October 15, 2018.
Price 1 SPOKKZ equivalent to 0.08 USD.
Purchase of tokens is possible through ETH, BTC and fiat money.

Currently, you can buy tokens on the site https://spokkz.com/, while getting bonuses on the stages of sales, according to the table:


In a day, the bonus will be 40%. The price of the tokens is 0.08 USD



Detailed information about the project:

Website:            https://spokkz.com/
Twitter:               https://twitter.com/SpokkzOfficial
Telegram:           https://t.me/SpokkzOfficial
Facebook:         https://www.facebook.com/spuul/


Author 
Bitcointalk Username : Anatol50
Bitcointalk profile: https://bitcointalk.org/index.php?action=profile;u=1703903
ETH Wallet Address: 0x92eA6902C5023CC632e3Fd84dE7CcA6b98FE853d

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